{"__v":0,"_id":"58f7a4c9cbd001190056cc56","category":{"version":"58f7a4c8cbd001190056cbf8","project":"578c4badbd223d2000cc1441","_id":"58f7a4c8cbd001190056cbfd","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2016-07-18T04:52:29.094Z","from_sync":false,"order":4,"slug":"vr-overview","title":"Design"},"parentDoc":null,"project":"578c4badbd223d2000cc1441","user":"578c4a62bd223d2000cc143e","version":{"__v":1,"_id":"58f7a4c8cbd001190056cbf8","project":"578c4badbd223d2000cc1441","createdAt":"2017-04-19T17:56:24.172Z","releaseDate":"2017-04-19T17:56:24.172Z","categories":["58f7a4c8cbd001190056cbf9","58f7a4c8cbd001190056cbfa","58f7a4c8cbd001190056cbfb","58f7a4c8cbd001190056cbfc","58f7a4c8cbd001190056cbfd","58f7a4c8cbd001190056cbfe"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"","version_clean":"1.1.0","version":"1.1.0"},"updates":[],"next":{"pages":[],"description":""},"createdAt":"2016-07-18T06:38:26.877Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":12,"body":"We owe a lot of our knowledge on designing VR to others. Check out these helpful sites for more information:\n\n[The User Experience of Virtual Reality](http://www.uxofvr.com/)\n\n[VR Interface Design Pre-Visualisation Methods](https://vimeo.com/141330081)\n\n[Designing for Google Cardboard](https://www.google.com/design/spec-vr/designing-for-google-cardboard/a-new-dimension.html) \n\n[Beyond Reality: First Steps into the Unknown - Sam Applebee](https://medium.com/kickpush-design/beyond-reality-first-steps-into-the-unknown-cbb19f039e51#.gbd8pdg00)\n\n[Storyboarding in Virtual Reality - Vincent McCurley](https://medium.com/:::at:::vmccurley/storyboarding-in-virtual-reality-67d3438a2fb1#.u8yf4lb5v)\n\n[VR Design: Transitioning from a 2D to a 3D Design Paradigm](http://alexchu.net/Presentation-VR-Design-Transitioning-from-a-2D-to-a-3D-Design-Paradigm)\n\n[Chaos Group - Guide to VR](https://labs.chaosgroup.com/index.php/portfolio/guide-to-virtual-reality-2/)\n\n[Designing for Virtual Reality - Casey Hopkins](https://ustwo.com/blog/designing-for-virtual-reality-google-cardboard/)\n\n[Designing Facebook for Mobile - Gabriel Valdivia](https://medium.com/@gabrielvaldivia/designing-facebook-for-mobile-vr-df4823282d02#.yzjv3oxk9)","excerpt":"","slug":"other-resources","type":"basic","title":"Other Resources"}
We owe a lot of our knowledge on designing VR to others. Check out these helpful sites for more information: [The User Experience of Virtual Reality](http://www.uxofvr.com/) [VR Interface Design Pre-Visualisation Methods](https://vimeo.com/141330081) [Designing for Google Cardboard](https://www.google.com/design/spec-vr/designing-for-google-cardboard/a-new-dimension.html) [Beyond Reality: First Steps into the Unknown - Sam Applebee](https://medium.com/kickpush-design/beyond-reality-first-steps-into-the-unknown-cbb19f039e51#.gbd8pdg00) [Storyboarding in Virtual Reality - Vincent McCurley](https://medium.com/@vmccurley/storyboarding-in-virtual-reality-67d3438a2fb1#.u8yf4lb5v) [VR Design: Transitioning from a 2D to a 3D Design Paradigm](http://alexchu.net/Presentation-VR-Design-Transitioning-from-a-2D-to-a-3D-Design-Paradigm) [Chaos Group - Guide to VR](https://labs.chaosgroup.com/index.php/portfolio/guide-to-virtual-reality-2/) [Designing for Virtual Reality - Casey Hopkins](https://ustwo.com/blog/designing-for-virtual-reality-google-cardboard/) [Designing Facebook for Mobile - Gabriel Valdivia](https://medium.com/@gabrielvaldivia/designing-facebook-for-mobile-vr-df4823282d02#.yzjv3oxk9)