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The ViroAnimations class is used to create reusable animations that are applied to a ViroReact component. For more information on how animations work, please read our Animation Guide.


static registerAnimations(animations:{[key:string]: any})

Takes a dictionary object that is a set of key/value pairs. The key being a string representing the animation name. The value being either a list of properties that conforms ViroAnimationProps or an array that represents a chained animation.

ViroReact Animation Props

Required props




The length of the animation in milliseconds. 1000 milliseconds = 1 second



A list of properties that represent the final value of the object when the animation completes. On animation start the current value of the components property value will be the start value and will animate to the final value specified here.

List of animatable properties:

Name Description
opacity Opacity of an object. A value of 0 is fully transparent. Anything >= 0 is a range of partially transparency, becoming more opaque when approaching 1 and fully opaque when equal to 1.
positionX Position of object on x-axis.
positionY Position of object on y-axis.
positionZ Position of object on z-axis.
rotateX Rotation of object around x-axis, in degrees.
rotateY Rotation of object around y-axis, in degrees.
rotateZ Rotation of object around z-axis, in degrees.
scaleX Scale value of object on x-axis.
scaleY Scale value of object on y-axis.
scaleZ Scale value of object on z-axis.
translateX Change position of object on x-axis.
translateY Change position of object on y-axis.
translateZ Change position of object on z-axis.
color The color of the light. The default light color is white.
material Material that was created via ViroMaterials.createMaterials() with properties (like diffuseColor) that we wish to animate toward.

Accepted values for scale, translate, position and rotate properties can be a string or number.

Valid color formats are:

  • '#f0f' (#rgb)
  • '#f0fc' (#rgba)
  • '#ff00ff' (#rrggbb)
  • '#ff00ff00' (#rrggbbaa)
  • 'rgb(255, 255, 255)'
  • 'rgba(255, 255, 255, 1.0)'
  • 'hsl(360, 100%, 100%)'
  • 'hsla(360, 100%, 100%, 1.0)'
  • 'transparent'
  • 'red'
  • 0xff00ff00 (0xrrggbbaa)

Accepted values for scale, translate, position and rotate properties can be a string or number.

Specifying additive values
If you wish to do additive animations, a string value represents the amount to add to the property during the animation. Example: rotateX:"+45".

Optional props




The amount to delay the animation when started, specified in milliseconds. Default is 0.



The pacing of the animation.

  • Linear: the animation will occur evenly over its duration
  • EaseIn: the animation will begin slowly and then speed up as it progresses
  • EaseOut: the animation will begin quickly and then slow as it progresses
  • EaseInEaseOut: the animation will begin slowly, accelerate through the middle of its duration, and then slow again before completing
  • Bounce: the animation will begin quickly and overshoot its final position before settling into its final resting place

Updated about 8 hours ago


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